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Boom Pots BOOM
POTS

Tap it. Break it. Take the coins.

A clay pot puzzle that runs from the river valley into the burning savanna. Some pots pay. Some pots don't. The pattern painted on the side tells you which.

Not out yet. Get told the day it lands.

Break every pot

Tap it, it shatters, the coins spill out. Every level paints a new pot — drag the row, or use the arrows.

  • Level one: a grid of plain terracotta pots with fine gold banding, several already cracked, over the river valley.
    Plain clay Level 1
  • Level two: wide cream pots painted with dark brown spirals and meander bands.
    White meander Level 2
  • Level four: red and gold pots with a pale kite motif and a gold neck.
    Red kite Level 4
  • Level four further in: the same red and gold kite pots, most of them now split with cracks.
    Red kite, split Level 4
  • Level five: pale blue pots with a ribbed waist and frosted markings.
    Blue ice Level 5
  • Level six: two-tone terracotta jars with a ribbed collar and looped handles.
    Ribbed jar Level 6
  • Level seven: round bronze-brown pots with a fine pattern pressed into the clay.
    Dark bronze Level 7
  • Level eight: near-black round pots banded with red triangles.
    Obsidian Level 8
  • Level nine: glossy deep red pots with a gold seam running down the belly.
    Red lacquer Level 9
  • Level ten: turquoise pots striped with yellow under a red and white zigzag collar.
    Teal bands Level 10
  • Level eleven: chalk-white pots carrying a red flag and grey step motif.
    Chalk chevron Level 11
  • Level twelve: gold two-handled amphorae with black rims and a painted band of colour.
    Gold amphora Level 12
  • Level thirteen: plain clay pots and painted meander pots mixed into the same grid.
    Mixed run Level 13
  • The how to play card: a pot breaks into shards, and the shards turn into either coins or a question mark.

    Read the pattern

    Spirals, meanders, crosshatch, gold bands. The paint tells you what's inside.

  • The savanna map: the level trail curves past a horned skull on a dry ridge under an amber sky.

    Walk the world

    Out of the river valley and into the burning savanna. The pots get meaner.

Spend your coins

  • Bomb 5 coins
  • Potion 10 coins
  • Glue 15 coins

Get told the day it lands

One email. On launch day. Nothing else.